4 #include "RenderWindow.h" 6 #include <UnigineGui.h> 8 namespace Editor {
class EngineGuiWindowPrivate; }
32 Unigine::GuiPtr getGui()
const;
38 const char *getControlsExclusiveContextId()
const;
45 bool createControlsExclusiveContext(
const char *context_id);
52 bool removeControlsExclusiveContext();
59 bool hasControlsExclusiveContext()
const;
66 void onUpdate()
override;
71 void onRender()
override;
74 EngineGuiWindowPrivate *
const d;
This class is used to represent a window widget to which an image can be rendered by the Engine with ...
Definition: EngineGuiWindow.h:22
This class is used to represent a window widget to which an image can be rendered by the Engine....
Definition: RenderWindow.h:22