Editor API
UnigineEditor public API
UnigineEditor::AssetManager Member List

This is the complete list of members for UnigineEditor::AssetManager, including all inherited members.

blockAutoRefresh()UnigineEditor::AssetManagerstatic
copyAssetAsync(const char *asset_path, const char *new_asset_path)UnigineEditor::AssetManagerstatic
copyAssetSync(const char *asset_path, const char *new_asset_path)UnigineEditor::AssetManagerstatic
copyDirectoryAsync(const char *directory_path, const char *new_directory_path)UnigineEditor::AssetManagerstatic
copyDirectorySync(const char *directory_path, const char *new_directory_path)UnigineEditor::AssetManagerstatic
createDirectory(const char *directory_path)UnigineEditor::AssetManagerstatic
createMountPoint(const char *directory_path, const Unigine::Ptr< MountPointParameters > &mount_creation_parameters)UnigineEditor::AssetManagerstatic
generateUniquePath(const char *path)UnigineEditor::AssetManagerstatic
getAssetGUIDFromPath(const char *asset_path)UnigineEditor::AssetManagerstatic
getAssetGUIDs()UnigineEditor::AssetManagerstatic
getAssetGUIDs(Unigine::Vector< Unigine::UGUID > &asset_guids)UnigineEditor::AssetManagerstatic
getAssetGUIDsForDirectory(const char *directory_path)UnigineEditor::AssetManagerstatic
getAssetGUIDsForDirectory(const char *directory_path, Unigine::Vector< Unigine::UGUID > &asset_guids)UnigineEditor::AssetManagerstatic
getAssetImportParameters(const char *asset_path)UnigineEditor::AssetManagerstatic
getAssetPathFromGUID(const Unigine::UGUID &asset_guid)UnigineEditor::AssetManagerstatic
getAssetPaths()UnigineEditor::AssetManagerstatic
getAssetPaths(Unigine::Vector< Unigine::String > &asset_paths)UnigineEditor::AssetManagerstatic
getAssetPathsForDirectory(const char *directory_path)UnigineEditor::AssetManagerstatic
getAssetPathsForDirectory(const char *directory_path, Unigine::Vector< Unigine::String > &asset_paths)UnigineEditor::AssetManagerstatic
getDirectoryPaths(const char *directory_path)UnigineEditor::AssetManagerstatic
getDirectoryPaths(const char *directory_path, Unigine::Vector< Unigine::String > &directory_paths)UnigineEditor::AssetManagerstatic
getDirectoryPathsAll()UnigineEditor::AssetManagerstatic
getDirectoryPathsAll(Unigine::Vector< Unigine::String > &directory_paths)UnigineEditor::AssetManagerstatic
getEventAssetAdded()UnigineEditor::AssetManagerstatic
getEventAssetBeforeRemove()UnigineEditor::AssetManagerstatic
getEventAssetChanged()UnigineEditor::AssetManagerstatic
getEventAssetMoved()UnigineEditor::AssetManagerstatic
getEventAssetRemoved()UnigineEditor::AssetManagerstatic
getEventDirectoryAdded()UnigineEditor::AssetManagerstatic
getEventDirectoryBeforeRemove()UnigineEditor::AssetManagerstatic
getEventDirectoryMoved()UnigineEditor::AssetManagerstatic
getEventDirectoryRemoved()UnigineEditor::AssetManagerstatic
getEventProcessBegin()UnigineEditor::AssetManagerstatic
getEventProcessEnd()UnigineEditor::AssetManagerstatic
getMountPointParameters(const char *directory_path)UnigineEditor::AssetManagerstatic
getRuntimeAlias(const Unigine::UGUID &runtime_guid)UnigineEditor::AssetManagerstatic
getRuntimeGUIDs(const char *asset_path)UnigineEditor::AssetManagerstatic
getRuntimeGUIDs(const char *asset_path, Unigine::Vector< Unigine::UGUID > &runtime_guids)UnigineEditor::AssetManagerstatic
importAssetAsync(const char *asset_path, const Unigine::Ptr< Collection > &import_parameters={})UnigineEditor::AssetManagerstatic
importAssetSync(const char *asset_path, const Unigine::Ptr< Collection > &import_parameters={})UnigineEditor::AssetManagerstatic
isAsset(const char *asset_path)UnigineEditor::AssetManagerstatic
isAssetWritable(const char *asset_path)UnigineEditor::AssetManagerstatic
isAutoRefreshBlocked()UnigineEditor::AssetManagerstatic
isDirectory(const char *directory_path)UnigineEditor::AssetManagerstatic
isDirectoryWritable(const char *directory_path)UnigineEditor::AssetManagerstatic
isExist(const char *path)UnigineEditor::AssetManagerstatic
isMountPoint(const char *directory_path)UnigineEditor::AssetManagerstatic
isRuntimePrimary(const Unigine::UGUID &runtime_guid)UnigineEditor::AssetManagerstatic
moveAssetAsync(const char *old_asset_path, const char *new_asset_path)UnigineEditor::AssetManagerstatic
moveAssetSync(const char *old_asset_path, const char *new_asset_path)UnigineEditor::AssetManagerstatic
moveDirectoryAsync(const char *old_directory_path, const char *new_directory_path)UnigineEditor::AssetManagerstatic
moveDirectorySync(const char *old_directory_path, const char *new_directory_path)UnigineEditor::AssetManagerstatic
refreshMountPointAsync(const char *directory_path)UnigineEditor::AssetManagerstatic
reimportAssetAsync(const char *asset_path, const Unigine::Ptr< Collection > &import_parameters={})UnigineEditor::AssetManagerstatic
reimportAssetSync(const char *asset_path, const Unigine::Ptr< Collection > &import_parameters={})UnigineEditor::AssetManagerstatic
removeAssetAsync(const char *asset_path)UnigineEditor::AssetManagerstatic
removeAssetSync(const char *asset_path)UnigineEditor::AssetManagerstatic
removeDirectoryAsync(const char *directory_path)UnigineEditor::AssetManagerstatic
removeDirectorySync(const char *directory_path)UnigineEditor::AssetManagerstatic
removeMountPoint(const char *directory_path)UnigineEditor::AssetManagerstatic
renameAssetAsync(const char *asset_path, const char *new_asset_name)UnigineEditor::AssetManagerstatic
renameAssetSync(const char *asset_path, const char *new_asset_name)UnigineEditor::AssetManagerstatic
renameDirectoryAsync(const char *directory_path, const char *new_directory_name)UnigineEditor::AssetManagerstatic
renameDirectorySync(const char *directory_path, const char *new_directory_name)UnigineEditor::AssetManagerstatic
unblockAutoRefresh()UnigineEditor::AssetManagerstatic