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Unigine::WidgetMenuBar Class

Header: #include <UnigineWidgets.h>
Inherits: Widget

This class creates a horizontal menu bar.

WidgetMenuBar Class

Members


static WidgetMenuBarPtr create ( const Ptr<Gui> & gui, int x = 0, int y = 0 ) #

Constructor. Creates an empty menu bar and adds it to the specified GUI.

Arguments

  • const Ptr<Gui> & gui - GUI, to which the menu bar will belong.
  • int x - Offset along the X axis.
  • int y - Offset along the Y axis.

static WidgetMenuBarPtr create ( int x = 0, int y = 0 ) #

Constructor. Creates an empty menu bar and adds it to the Engine GUI.

Arguments

  • int x - Offset along the X axis.
  • int y - Offset along the Y axis.

void setItemData ( int item, const char * str ) #

Sets the text data for the item with the specified number. The data can be used as a text identifier of the item (instead of using the item number).

Arguments

  • int item - Item number in range from 0 to the total number of menu bar items.
  • const char * str - Item text data to be set.

const char * getItemData ( int item ) const#

Returns the text data of the item with the specified number. The data can be used as a text identifier of the item (instead of using the item number).

Arguments

  • int item - Item number in range from 0 to the total number of items.

Return value

Item text data.

void setItemEnabled ( int item, bool enabled ) #

Sets an enabled flag for the item.

Arguments

  • int item - Item number in range from 0 to the total number of items.
  • bool enabled - Enabled flag:
    • 1 - Item is enabled.
    • 0 - Item is disabled.

bool isItemEnabled ( int item ) const#

Returns a value indicating if the given item is enabled.

Arguments

  • int item - Item number in range from 0 to the total number of menu bar items.

Return value

1 if the item is enabled; otherwise - 0.

void setItemMenu ( int item, const Ptr<WidgetMenuBox> & menu ) #

Sets a menu for a given item.

Arguments

  • int item - Item number in range from 0 to the total number of menu bar items.
  • const Ptr<WidgetMenuBox> & menu - Menu box.

Ptr<WidgetMenuBox> getItemMenu ( int item ) const#

Returns the menu of a given item.

Arguments

  • int item - Item number in range from 0 to the total number of menu bar items.

Return value

Menu box.

void setItemSpace ( int item, int space ) #

Sets a space between the given menu item and the next item located to the right.

Arguments

  • int item - Item number in range from 0 to the total number of menu bar items.
  • int space - Item space to set, in pixels.

int getItemSpace ( int item ) const#

Returns the space between the given menu item and the next item located to the right.

Arguments

  • int item - Item number in range from 0 to the total number of menu bar items.

Return value

Item space, in pixels.

void setItemText ( int item, const char * str ) #

Sets a title for a given item.

Arguments

  • int item - Item number in range from 0 to the total number of menu bar items.
  • const char * str - Menu title.

const char * getItemText ( int item ) const#

Returns the title of a given item.

Arguments

  • int item - Item number in range from 0 to the total number of menu bar items.

Return value

Item title.

int getNumItems ( ) const#

Returns the number of items in the menu bar.

Return value

Number of items.

void setSpace ( int x, int y ) #

Sets a space between menu items and between them and menu borders.

Arguments

  • int x - Horizontal space, in pixels. If a negative value is provided, 0 will be used instead.
  • int y - Vertical space, in pixels. If a negative value is provided, 0 will be used instead.

int getSpaceX ( ) const#

Returns the horizontal space between menu items and menu borders.

Return value

Horizontal space, in pixels.

int getSpaceY ( ) const#

Returns the vertical space between menu items and menu borders.

Return value

Vertical space, in pixels.

int addItem ( const char * str ) #

Adds an empty menu with a given title.

Arguments

  • const char * str - Menu title.

Return value

Number of the added menu.

int addItem ( const char * str, const Ptr<WidgetMenuBox> & menu ) #

Adds an empty menu with a given title.

Arguments

  • const char * str - Menu title.
  • const Ptr<WidgetMenuBox> & menu - Menu box.

Return value

Number of the added menu.

void clear ( ) #

Removes all menus from the menu bar.

void removeItem ( int item ) #

Removes a given item from the menu bar.

Arguments

  • int item - Item number in range from 0 to the total number of menu bar items.

void setSelectionColor ( const Math::vec4 & color ) #

Sets the color to be used to highlight the current selection for the widget.

Arguments

  • const Math::vec4 & color - Four-component vector specifying the color in the RGBA format.

Math::vec4 getSelectionColor ( ) const#

Returns the current color used to highlight the current selection for the widget.

Return value

Four-component vector specifying the color in the RGBA format.
Last update: 2020-07-31
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