This page has been translated automatically.
视频教程
界面
要领
高级
实用建议
专业(SIM)
UnigineEditor
界面概述
资源工作流程
设置和首选项
项目开发
调整节点参数
Setting Up Materials
设置属性
照明
Sandworm
使用编辑器工具执行特定任务
如何擴展編輯器功能
嵌入式节点类型
Nodes
Objects
Effects
Decals
光源
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
使用范例
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
创建内容
内容优化
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Unigine::ConsoleVariableInt Class

Header: #include <UnigineConsole.h>

The ConsoleVariableInt class is used to create integer console variable.

Here is an example for show_fps console variable:

Source code (C++)
ConsoleVariableInt show_fps("show_fps","show frames per second counter\n"
  "0 is to hide FPS counter\n"
  "1 is to show FPS counter\n"
  "2 is to show more detailed FPS counter",1,1,0,2);

ConsoleVariableInt Class

Members


void set ( int value ) const#

Sets the variable value.

Arguments

  • int value - Value of the variable.

int get ( ) const#

Gets the variable value.

Return value

Value of the variable.

ConsoleVariableInt ( const char * name, const char * desc, int save, int value, int min, int max ) #

Console variable constructor.

Arguments

  • const char * name - Name of the variable.
  • const char * desc - Variable description.
  • int save - Value indicating whether to save the variable value into the configuration file: 1 to save the variable; otherwise, 0.
  • int value - Integer value of the variable.
  • int min - Minimum value of the variable.
  • int max - Maximum value of the variable.

operator int ( ) const#

Cast operator for the variable.

Return value

Value of the variable.

int operator= ( int value ) #

Assignment operator for the variable.

Arguments

  • int value - Value of the variable.

void setGetFunc ( int(*) func ) #

Sets a function that will be called when the get() function is called for the variable.

Arguments

  • int(*) func - Function pointer.

void setSetFunc ( void (*)(int) func ) #

Sets a function that will be called when the set() function is called for the variable. For example:
Source code (C++)
ConsoleVariableInt my_debug_mode(...);

my_debug_mode.setSetFunc([](int new_value) -> void
{
	// do something with "new_value"
	// and/or make some API calls here
});

Arguments

  • void (*)(int) func - Function pointer.

~ConsoleVariableInt ( ) #

Destructor.
Last update: 2022-12-14
Build: ()