This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
How To
Professional (SIM)
UnigineEditor
Interface Overview
Assets Workflow
Version Control
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Lighting
Sandworm
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Built-in Node Types
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
Content Creation
Content Optimization
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::Pair Class

Header: #include <UniginePair.h>

A pair container template. The class has the first and the second members that allow access to the corresponding elements of the pair.

Pair Class

Members


Pair ( ) #

Default constructor that produces an empty pair.

Pair ( const TypeFirst& f, const TypeSecond& s ) #

Constructor. Creates a pair of given elements.

Arguments

  • const TypeFirst& f - First pair element.
  • const TypeSecond& s - Second pair element.

void Pair ( const Pair<OtherFirst,OtherSecond>& o ) #

Replaces the pair with a given one.

Arguments

  • const Pair<OtherFirst,OtherSecond>& o - Pair.

void Pair ( Pair<OtherFirst,OtherSecond>& o ) #

Replaces the pair with a given one.

Arguments

  • Pair<OtherFirst,OtherSecond>& o - Pair.

void Pair ( OtherFirst&& f, OtherSecond&& s ) #

Replaces the pair elements with given ones.

Arguments

  • OtherFirst&& f - First pair element.
  • OtherSecond&& s - Second pair element.

Pair<TypeFirst, TypeSecond> & operator= ( Pair<OtherFirst,OtherSecond>& o ) #

Assignment operator for the pair.

Arguments

  • Pair<OtherFirst,OtherSecond>& o - Pair to be assigned.

void swap ( Pair& o ) #

Swaps two pairs.

Arguments

  • Pair& o - Pair to swap.

bool operator== ( const Pair<OtherFirst,OtherSecond>& o ) const#

Checks if both elements of pairs are equal.

Arguments

  • const Pair<OtherFirst,OtherSecond>& o - Pair.

Return value

Returns 1 if pairs are equal; otherwise, 0 is returned.

bool operator!= ( const Pair<OtherFirst,OtherSecond>& o ) const#

Checks if two pairs are not equal.

Arguments

  • const Pair<OtherFirst,OtherSecond>& o - Pair.

Return value

Returns 1 if pairs are not equal; otherwise, 0 is returned.

bool operator< ( const Pair<OtherFirst,OtherSecond>& o ) const#

Checks if the pair is less than a given one: compares the first elements and only if they are equal, compares the second elements.

Arguments

  • const Pair<OtherFirst,OtherSecond>& o - Pair.

Return value

Returns 1 if the pair is less than a given one; otherwise, 0 is returned.

bool operator> ( const Pair<OtherFirst,OtherSecond>& o ) const#

Checks if the pair is greater than a given one: compares the first elements and only if they are equal, compares the second elements.

Arguments

  • const Pair<OtherFirst,OtherSecond>& o - Pair.

Return value

Returns 1 if the pair is greater than a given one; otherwise, 0 is returned.

bool operator<= ( const Pair<OtherFirst,OtherSecond>& o ) const#

Checks if the pair is less than or equal to a given one: compares the first elements and if they are equal, compares the second elements.

Arguments

  • const Pair<OtherFirst,OtherSecond>& o - Pair.

Return value

Returns 1 if the pair is less than or equal to a given one; otherwise, 0 is returned.

bool operator>= ( const Pair<OtherFirst,OtherSecond>& o ) const#

Checks if the pair is greater than or equal to a given one: compares the first elements and if they are equal, compares the second elements.

Arguments

  • const Pair<OtherFirst,OtherSecond>& o - Pair.

Return value

Returns 1 if the pair is greater than or equal to a given one; otherwise, 0 is returned.
Last update: 2023-06-23
Build: ()