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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Add Node


Description

Outputs the sum of the two input values A and B. Addition between vector data types are done per-component.

If A and B have a different number of components, a cast is performed to match the one with the greater number of components.

Addition operation is commutative so the order of values is not important.

Usage Examples

Example 1

The Add node takes color values from the first Sample Texture node and adds to them the values from the second Sample Texture node providing Albedo values for the Material. This node can be used to implement Additive Blending Mode (or Linear Dodge), for example.

Last update: 2024-04-19
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