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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Sector

A sector is a cuboid shaped object that culls all of the objects outside its volume. Sectors usage is very convenient for designing of indoor spaces. Sectors are connected by portals.

See also

Creating a Sector

To create a sector, choose the Add World Sector option in the list of nodes of Editor panel. In the opened creation dialog window specify initial parameters:

A Creation Window
Size The size of the sector's bounding box along the X, Y and Z axes, in units.

After the initial parameters are set, click Ok and place the sector somewhere in the world.

Editing a Sector

In the Sector tab you can adjust the following parameters of the sector:

A Sector tab

Bounding Box Parameters

A set of bounding box parameters:

Size The size of the sector's bounding box along the X, Y and Z axes, in units.
Last update: 2017-07-03
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