This page has been translated automatically.
视频教程
界面
要领
高级
实用建议
专业(SIM)
UnigineEditor
界面概述
资源工作流程
设置和首选项
项目开发
调整节点参数
Setting Up Materials
设置属性
照明
Sandworm
使用编辑器工具执行特定任务
如何擴展編輯器功能
嵌入式节点类型
Nodes
Objects
Effects
Decals
光源
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
使用范例
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
创建内容
内容优化
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Unigine::Math::ivec2 Struct

Header: #include <UnigineMathLibIVec2.h>

This class represents a vector of 2 integer components.

ivec2 Class

Members


ivec2 ( ) #

Default constructor. Produces a zero vector.

ivec2 ( const ivec2& v ) #

Constructor. Initializes the vector by copying a given source vector.

Arguments

  • const ivec2& v - Source vector.

ivec2 ( int x, int y ) #

Constructor. Initializes the vector using given integer values.

Arguments

  • int x - X component of the vector.
  • int y - Y component of the vector.

Examples

Source code (UnigineScript)
ivec2(2, 3);
/*
Creates a vector (2, 3)
*/

explicit ivec2 ( int v ) #

Constructor. Initializes the vector using a given scalar value: x=v, y=v.

Arguments

  • int v - Scalar value.

Examples

Source code (UnigineScript)
ivec2(1);
/*
Creates a vector (1, 1)
*/

explicit ivec2 ( const vec2& v ) #

Constructor. Initializes the vector using a given vec2 source vector.

Arguments

  • const vec2& v - Source vector.

explicit ivec2 ( const dvec2& v ) #

Constructor. Initializes the vector using a given dvec2 source vector.

Arguments

  • const dvec2& v - Source vector.

explicit ivec2 ( const int* v ) #

Constructor. Initializes the vector using a given pointer to the array of integer elements: x=v[0], y=v[1].

Arguments

  • const int* v - Pointer to the array of integer elements.

ivec2 ( int v, ConstexprTag ) #

Arguments

  • int v
  • ConstexprTag

ivec2 & abs ( ) #

Returns the absolute values of the vector components.

Return value

Vector with absolute values.

void set ( int x_, int y_ ) #

Sets the vector by components.

Arguments

  • int x_ - X component of the vector.
  • int y_ - Y component of the vector.

void set ( const int* val ) #

Sets the vector using the array of integer elements: x=val[0], y=val[1].

Arguments

  • const int* val - Pointer to the array of integer elements.

void set ( const ivec2& val ) #

Sets the vector equal to the specified source vector.

Arguments

  • const ivec2& val - Source vector.

void set ( int val ) #

Sets the vector components equal to specified scalar value: x=val, y=val.

Arguments

  • int val - Scalar value.

int * get ( ) #

Returns the pointer to the vector.

Return value

Pointer to the vector.

const int * get ( ) const#

Returns the constant pointer to the vector.

Return value

Pointer to the vector.

void get ( int* val ) const#

Gets the vector: val[0]=x, val[1]=y.

Arguments

  • int* val - Pointer to the array of integer elements.

int length2 ( ) const#

Returns the squared length of the vector.

Return value

Squared length of the vector.

const int * operator const int * ( ) const#

Performs type conversion to const int *.

const void * operator const void * ( ) const#

Performs type conversion to const void *.

int * operator int * ( ) #

Performs type conversion to int *.

void * operator void * ( ) #

Performs type conversion to void *.

ivec2 & operator*= ( int v ) #

Performs scalar multiplication.

Arguments

  • int v - Scalar value.

Return value

Resulting vector.

ivec2 & operator*= ( const ivec2& v ) #

Performs vector multiplication.

Arguments

  • const ivec2& v - Vector.

Return value

Resulting vector.

ivec2 & operator+= ( const ivec2& v ) #

Performs vector addition.

Arguments

  • const ivec2& v - Vector.

Return value

Resulting vector.

ivec2 operator- ( ) const#

Performs vector negation.

Return value

Resulting vector.

ivec2 & operator-= ( const ivec2& v ) #

Performs vector subtraction.

Arguments

  • const ivec2& v - Vector.

Return value

Resulting vector.

ivec2 & operator/= ( int v ) #

Performs componentwise integer division of the vector by the scalar.

Arguments

  • int v - Scalar value.

Return value

Resulting vector.

Examples

Source code (UnigineScript)
ivec2 a = ivec2(6, 10);
a /= 2;
/*
Initial value of vector a:
	a (6, 10)

	a /= 2;
Vector a after operation:	
	a (3, 5)	
*/

ivec2 & operator/= ( const ivec2& v ) #

Performs componentwise integer division of vectors.

Arguments

  • const ivec2& v - Vector.

Return value

Resulting vector.

Examples

Source code (UnigineScript)
ivec2 a, b;
a = ivec2(6, 10);
b = ivec2(2, 6);
a /= b;
/*
Initial values of vectors a and b:
	a (6, 10)
	b (2, 6)

	a /= b;
Vector a after operation:	
	a (3, 1)

ivec2 & operator<<= ( int v ) #

Performs componentwise left bit shift.

Arguments

  • int v - Shift amount.

Return value

Resulting vector.

ivec2 & operator= ( const ivec2& val ) #

Performs vector assignment. Destination vector = Source vector.

Arguments

  • const ivec2& val - Source vector.

Return value

Result.

ivec2 & operator>>= ( int v ) #

Performs componentwise right bit shift.

Arguments

  • int v - Shift amount.

Return value

Resulting vector.

int & operator[] ( int i ) #

Performs array access to the vector item reference by using given item index.

Arguments

  • int i - Vector item index.

Return value

Vector item reference.

int operator[] ( int i ) const#

Performs array access to the vector item by using given item index.

Arguments

  • int i - Vector item index.

Return value

Vector item.

int mul ( ) const#

Multiplies the vector by the value of the specified argument.

Return value

Vector multiplier.

void mul ( int v ) #

Multiplies the vector by the value of the specified argument.

Arguments

  • int v - An int multiplier.

void mul ( const ivec2& v ) #

Multiplies the vector by the value of the specified argument.

Arguments

  • const ivec2& v - Vector multiplier.

void div ( int v ) #

Returns the result of division of the vector by the value of the specified arguments.

Arguments

  • int v - An int divisor value.

void div ( const ivec2& v ) #

Returns the result of division of the vector by the value of the specified arguments.

Arguments

  • const ivec2& v - A ivec2 divisor value.

void sub ( int v ) #

Subtracts each element of the specified argument from the corresponding element.

Arguments

  • int v - Value.

void sub ( const ivec2& v ) #

Subtracts each element of the specified argument from the corresponding element.

Arguments

  • const ivec2& v - Value.

ivec2 & operator-= ( int v ) #

Performs vector subtraction.

Arguments

  • int v - Value.

int sum ( ) const#

Returns the sum of vector components.

void add ( int v ) #

Performs addition of the specified value.

Arguments

  • int v - Value.

void add ( const ivec2& v ) #

Performs addition of the specified value.

Arguments

  • const ivec2& v - Value.

ivec2 & operator+= ( int v ) #

Performs addition of the specified value.

Arguments

  • int v - Value.

void shiftLeft ( int v ) #

Bitwise left shift by a specific value. Both components are shifted by this value.

Arguments

  • int v - Value.

void shiftLeft ( const ivec2& v ) #

Bitwise left shift by a specific value. Both components are shifted by the value's corresponding component.

Arguments

  • const ivec2& v - Value.

ivec2 & operator<<= ( const ivec2& v ) #

Bitwise left shift by a specific value. Both components are shifted by the value's corresponding component.

Arguments

  • const ivec2& v - Value.

Return value

This vector.

ivec2 & operator<<= ( int v ) #

Bitwise left shift by a specific value. Both components are shifted by this value.

Arguments

  • int v - Value.

Return value

This vector.

void shiftRight ( int v ) #

Bitwise right shift by a specific value. Both components are shifted by this value.

Arguments

  • int v - Value.

void shiftRight ( const ivec2& v ) #

Bitwise right shift by a specific value. Both components are shifted by the value's corresponding component.

Arguments

  • const ivec2& v - Value.

ivec2 & operator>>= ( const ivec2& v ) #

Bitwise right shift by a specific value. Both components are shifted by the value's corresponding component.

Arguments

  • const ivec2& v - Value.

Return value

This vector.

ivec2 & operator>>= ( int v ) #

Bitwise right shift by a specific value. Both components are shifted by this value.

Arguments

  • int v - Value.

Return value

This vector.

int max ( ) const#

Returns the maximum of X and Y components.

int min ( ) const#

Returns the minimum of X and Y components.

unsigned int hash ( ) const#

Last update: 2022-12-14
Build: ()