Unigine::WidgetMenuBox Class
Header: | #include <UnigineWidgets.h> |
Inherits: | Widget |
This class creates a menu box. A menu box can be either stand-alone or attached to a menu bar. In the first case, it needs to be handled manually. By using this widget, you can do the following:
- Create hierarchical menus.
- Use the other widgets as menu items (See the example).
See Also#
- A set of UnigineScript API samples located in the <UnigineSDK>/data/samples/widgets/ folder:
- menubox_00
- menubox_01
- menubox_02
- The Widgets article providing details on menubox features
WidgetMenuBox Class
Members
static WidgetMenuBoxPtr create ( const Ptr<Gui> & gui, int x = 0, int y = 0 )
Constructor. Creates an empty menu box with specified spacing between menu items and items and menu borders.Arguments
- const Ptr<Gui> & gui - GUI, to which the menu will belong.
- int x - Horizontal space.
- int y - Vertical space.
Ptr<WidgetMenuBox> cast( const Ptr<Widget> & widget )
Casts a WidgetMenuBox out of the Widget instance.Arguments
- const Ptr<Widget> & widget - Pointer to Widget.
Return value
Pointer to WidgetMenuBox.int getCurrentItem( )
Returns the item, which is currently in focus.Return value
Item number.const char * getCurrentItemData( )
Returns the data of the item, which is currently in focus. The data can be used as a text identifier of the item (instead of using the number of the item).Return value
Item data if the item is in range from 0 to the total number of items; otherwise, NULL.const char * getCurrentItemText( )
Returns the text of the item, which is currently in focus.Return value
Item text if the item is in range from 0 to the total number of items; otherwise, NULL.void setImage( const Ptr<Image> & image )
Sets an image with mini icons to be used with items. The image is a vertical strip of square icons.Arguments
- const Ptr<Image> & image - Image to set.
void getImage( const Ptr<Image> & image )
Gets the image with mini icons, which are used with menu items.Arguments
- const Ptr<Image> & image - Image with mini icons (the vertical strip of square icons).
void setItemData( int item, const char * str )
Sets the data for a given item. The data can be used as a text identifier of the item (instead of using the number of the item).Arguments
- int item - Item number in range from 0 to the total number of items.
- const char * str - Item data to set.
const char * getItemData( int item )
Returns the data of a given item. The data can be used as a text identifier of the item (instead of using the number of the item).Arguments
- int item - Item number in range from 0 to the total number of items.
Return value
Item data.void setItemEnabled( int item, int enabled )
Sets a value indicating if a given item is enabled (i.e. can be clicked).Arguments
- int item - Item number in range from 0 to the total number of items.
- int enabled - Positive number to enable the item, 0 to disable it.
int isItemEnabled( int item )
Returns a value indicating if a given item is enabled (i.e. can be clicked).Arguments
- int item - Item number in range from 0 to the total number of items.
Return value
Positive number if the item is enabled; otherwise, 0.void setItemSelectable( int item, int selectable )
Sets a value indicating if a given item can be selected.Arguments
- int item - Item number in range from 0 to the total number of items.
- int selectable - 1 to set the item as selectable; otherwise, 0.
int isItemSelectable( int item )
Returns a value indicating if the given item can be selected. By default, the item is selectable.Arguments
- int item - Item number in range from 0 to the total number of items.
Return value
Returns 1 if the item is selectable; otherwise, 0.void setItemSeparator( int item, int separator )
Adds or removes a separator after a given item.Arguments
- int item - Item number in range from 0 to the total number of items.
- int separator - Positive number to add a separator, 0 to remove it.
int isItemSeparator( int item )
Checks whether a separator is placed after the given item.Arguments
- int item - Item number in range from 0 to the total number of items.
Return value
Positive number if separator is placed; otherwise, 0.void setItemSpace( int item, int space )
Sets a space after the given item.Arguments
- int item - Item number in range from 0 to the total number of items.
- int space - Item space to set.
int getItemSpace( int item )
Returns the space after the given item.Arguments
- int item - Item number in range from 0 to the total number of items.
Return value
Item space.void setItemText( int item, const char * str )
Sets a text for a given item.Arguments
- int item - Item number in range from 0 to the total number of items.
- const char * str - Item text.
const char * getItemText( int item )
Returns the text of a given item in range from 0 to the total number of items.Arguments
- int item - Item number.
Return value
Item text.void setItemTexture( int item, int texture )
Sets an icon for a given item.Arguments
- int item - Item number in range from 0 to the total number of items.
- int texture - Zero-based ID of the icon (i.e. number of the icon in the icon texture).
int getItemTexture( int item )
Returns the icon of a given item.Arguments
- int item - Item number in range from 0 to the total number of items.
Return value
Zero-based ID of the icon (i.e. number of the icon in the icon texture).void setItemToolTip( int item, const char * str )
Sets a tooltip for a given item.Arguments
- int item - Item number in range from 0 to the total number of items.
- const char * str - Text of a tooltip to set.
const char * getItemToolTip( int item )
Returns the tooltip of a given item.Arguments
- int item - Item number in range from 0 to the total number of items.
Return value
Text of the item tooltip.void setItemWidget( int item, const Ptr<Widget> & w )
Sets a menu widget for a given item.Arguments
- int item - Item number in range from 0 to the total number of menu items.
- const Ptr<Widget> & w - Menu widget.
Ptr<Widget> getItemWidget( int item )
Returns the menu widget of a given item.Arguments
- int item - Item number in range from 0 to the total number of menu items.
Return value
Menu widget.int getNumItems( )
Returns the total number of items in the menu.Return value
Number of items.void setSpace( int x, int y )
Sets a space between menu items and between them and menu borders.Arguments
- int x - Horizontal space. If a negative value is provided, 0 will be used instead.
- int y - Vertical space. If a negative value is provided, 0 will be used instead.
int getSpaceX( )
Returns the horizontal space between menu items and between them and menu borders.Return value
Horizontal space.int getSpaceY( )
Returns the vertical space between menu items and between them and menu borders.Return value
Vertical space.void setTexture( const char * texture )
Sets a texture with mini icons to be used with items. The texture is a vertical strip of square icons.Arguments
- const char * texture - Path to a texture file.
const char * getTexture( )
Returns the path to the texture with mini icons, which are used with the list items. The texture is a vertical strip of square icons.Return value
Path to the texture file.int addItem( const char * str, int texture = -1 )
Adds a new item with a given text and an icon.Arguments
- const char * str - Item text.
- int texture - Zero-based ID of the icon (i.e. number of the icon in the icon texture). -1 means that an item has no icon.
Return value
Number of the added item.void clear( )
Removes all items from the menu.void removeItem( int item )
Removes a given item from the menu.Arguments
- int item - Item number in range from 0 to the total number of items.
int type( )
WidgetMenuBox type.Return value
WidgetMenuBox type identifier.Last update:
2020-01-14
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)