This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
How To
Basics
Rendering
Professional (SIM)
UnigineEditor
Interface Overview
Assets Workflow
Version Control
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Lighting
Sandworm
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Built-in Node Types
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
VR-Related Classes
Content Creation
Content Optimization
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::CRC32 Class

Header: #include <UnigineChecksum.h>

CRC32 Class

Members


static CRC32Ptr create ( ) #

Default constructor that creates an empty instance.

void begin ( ) #

Initializes a 32-bit CRC checksum with an initial value.

void update ( const void* data, int size ) #

Updates a 32-bit CRC checksum.

Arguments

  • const void* data - Input data pointer.
  • int size - Input data size, in bytes.

int end ( ) #

Finalizes the checksum value by inverting all bits.

int calculate ( const void* data, int size, bool big_endian ) #

Calculates a 32-bit CRC checksum.

Arguments

  • const void* data - Input data pointer.
  • int size - Input data size, in bytes.
  • bool big_endian - Byte ordering flag. Set true to use the big-endian order; false — to use the little-endian order.

Return value

32-bit CRC checksum.

unsigned int calcCrc32 ( const void* data, int size ) #

Calculates a 32-bit CRC checksum.

Arguments

  • const void* data - Input data pointer.
  • int size - Input data size, in bytes.

Return value

32-bit CRC checksum.
Last update: 2024-04-19
Build: ()