WidgetDialogImage Class
Interface for widget dialog color handling. See also UnigineScript analog.
To use this class, include the UnigineWidgetDialogImage.h file.
WidgetDialogImage Class
Members
WidgetDialogImage (const Ptr<Gui> & gui, const char * str = 0)
Constructor. Creates an image dialog with given parameters.Arguments
- const Ptr<Gui> & gui - GUI, to which the dialog will belong.
- const char * str - Dialog title. This is an optional parameter.
Ptr<WidgetDialogImage> create (const Ptr<WidgetDialog> & widgetdialog)
WidgetDialogImage constructor.Arguments
- const Ptr<WidgetDialog> & widgetdialog - Dialog smart pointer.
Return value
void setImage (const Ptr<Image> & image)
Sets the image, preview and properties of which should be displayed in the dialog.Arguments
- const Ptr<Image> & image - Image to be set.
const char * getTexture ()
Returns a name of the image, preview and properties of which should be displayed in the dialog.Return value
Path to the image file.void getImage (const Ptr<Image> & image)
Returns the image, preview and properties of which should be displayed in the dialog.Arguments
- const Ptr<Image> & image
void setTexture (const char * texture)
Sets a name of the image, preview and properties of which should be displayed in the dialog.Arguments
- const char * texture - Path to an image file.
Last update: 2017-07-03
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)