Unigine::WidgetIcon Class
Header: | #include <UnigineWidgets.h> |
Inherits: | Widget |
This class creates a toggleable icon with two states - pressed or not.
WidgetIcon Class
Members
static WidgetIconPtr create ( const Ptr<Gui> & gui, const char * str = 0, int width = 0, int height = 0 )
Constructor. Creates an icon of the specified size using a given texture.Arguments
- const Ptr<Gui> & gui - GUI, to which the new icon will belong.
- const char * str - The path to a texture file.
- int width - The width.
- int height - The height.
Ptr<WidgetIcon> cast( const Ptr<Widget> & widget )
Casts a WidgetIcon out of the Widget instance.Arguments
- const Ptr<Widget> & widget - Pointer to Widget.
Return value
Pointer to WidgetIcon.void setImage( const Ptr<Image> & image )
Sets an icon image.Arguments
- const Ptr<Image> & image - Image to set.
void getImage( const Ptr<Image> & image )
Returns the icon image.Arguments
- const Ptr<Image> & image
void setText( const char * text )
Sets the floating text over the icon.Arguments
- const char * text - Floating text.
const char * getText( )
Returns the current floating text set to be over the icon.Return value
Floating text.void setTextAlign( int align )
Sets the alignment flag for the floating text over the icon. The default is ALIGN_CENTER.Arguments
- int align - Alignment flag: one of the Gui Enumeration with ALIGN_* prefixes.
int getTextAlign( )
Returns the current alignment flag set for the floating text over the icon.Return value
Alignment flag: one of the Gui Enumeration with ALIGN_* prefixes.void setTexture( const char * texture )
Sets a texture to be used as the icon image.Arguments
- const char * texture - to a texture file.
const char * getTexture( )
Returns path to the icon image.Return value
Path to a texture file.void setToggleable( int toggleable )
Sets a value indicating if the icon is a toggle button or a simple button. The default is 0.Arguments
- int toggleable - Positive number to make the icon a toggle button, 0 to make it a simple button.
int isToggleable( )
Returns a value indicating if the icon is a toggle button or a simple button. The default is 0.Return value
Positive number if the icon is a toggle button; otherwise, 0.void setToggled( int toggled )
Sets a state of the icon as a toggle button.Arguments
- int toggled - Positive number to press the button, 0 to release it.
int isToggled( )
Returns a value indicating if the icon serving as a toggle button is pressed.Return value
Returns 1 if the button is pressed; otherwise, 0.int type( )
WidgetIcon type.Return value
WidgetIcon type identifier.Last update:
2020-01-14
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