Home
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Getting Started
First time with Unigine? Start learning about the technology here.
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Principles of Operation
- Structure of a virtual world
- Rendering implementation
- Built-in types of objects
- Physics simulation
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Programming
General programming topics: the engine architecture, memory management, development for different platforms, tips & tricks.
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UnigineScript
UnigineScript is a programming language used in Unigine engine for fast project creation. The built-in library features more than 5000 useful functions.
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C++ API
Reference documentation on C++ API and its common usage examples, optional engine plugins.
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Content Creation
Artists, start here. Content pipeline, different types of assets, guidelines and tutorials on content creation.
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Tools
UnigineEditor, export plugins for 3D editors, various converters and utilities.
Last update: 03.07.2017
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