Landscape
The Landscape content sample contains a set of scenes demonstrating the following:
- Landscape with high-resolution terrain insets using landscape layer maps, blending modes
- Using masks of Landscape Terrain details: Blending by Heightmap using various Contrast values for transition between details, Additional Mask, and Triplanar Mapping
- Creating a tunnel cutting through the landscape using decal-based holes with the decal_terrain_hole_base material assigned
Last update:
10.04.2020
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