clutter_02
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScipt (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
This article describes the data/samples/objects/clutter_02.cpp sample.
The clutter_02 sample demonstrates how to scatter meshes of the Mesh Clutter across the terrain.
See Also#
- Article on Mesh Clutter
- Functions of the ObjectMeshClutter class
Last update:
31.07.2020
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