This page has been translated automatically.
Программирование
Fundamentals
Setting Up Development Environment
UnigineScript
High-Level Systems
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
Rendering-Related Classes
Внимание! Эта версия документация УСТАРЕЛА, поскольку относится к более ранней версии SDK! Пожалуйста, переключитесь на самую актуальную документацию для последней версии SDK.
Внимание! Эта версия документации описывает устаревшую версию SDK, которая больше не поддерживается! Пожалуйста, обновитесь до последней версии SDK.

Unigine::DecalOrtho Class

Header:#include <UnigineDecals.h>
Inherits:Decal

This class describes how to create and modify orthographic decals.

DecalOrtho Class

Members


static DecalOrthoPtr create(float radius, float width, float height, const char * name)

Constructor. Creates a new projected decal with the given properties.

Arguments

  • float radius - The height of the projection box along the Z axis, in units.
  • float width - The length of the projection box along the X axis, in units.
  • float height - The length of the projection box along the Y axis, in units.
  • const char * name - A material of the decal.

Ptr<DecalOrtho> cast(const Ptr<Decal> & base)

Casts a DecalOrtho out of the Decal instance.

Arguments

  • const Ptr<Decal> & base - Pointer to Decal.

Return value

Pointer to DecalOrtho.

Ptr<DecalOrtho> cast(const Ptr<Node> & node)

Casts a DecalOrtho out of the Node instance.

Arguments

  • const Ptr<Node> & node - Node smart pointer.

Return value

Pointer to the DecalOrtho.

void setHeight(float height)

Sets a new length of the projection box along the Y axis.

Arguments

  • float height - The length of the projection box along the Y axis, in units. If a negative value is provided, 0 will be used instead.

float getHeight()

Returns the current length of the projection box along the Y axis.

Return value

The length of the projection box along the Y axis, in units.

Math::mat4 getProjection()

Returns the projection matrix.

Return value

The projection matrix of the decal.

void setRadius(float radius)

Sets a new height of the projection box along the Z axis.

Arguments

  • float radius - A height of the projection box along the Z axis, in units. If a too small value is provided, 1E-6 will be used instead.

float getRadius()

Returns the current height of the projection box along the Z axis.

Return value

The height of the projection box along the Z axis, in units.

void setWidth(float width)

Sets the new length of the projection box along the X axis.

Arguments

  • float width - The length of the projection box along the X axis, in units. If a negative value is provided, 0 will be used instead.

float getWidth()

Returns the current length of the projection box along the X axis, in units.

Return value

The length of the projection box along the X axis, in units.

void setZNear(float znear)

Sets a new value of the near clipping plane.

Arguments

  • float znear - A value of the near clipping plane, ranging from 0 to 1. If a negative value is provided, 0 will be used instead.

float getZNear()

Returns the value of the near clipping plane.

Return value

The value of the near clipping plane, ranging from 0 to 1.

int type()

Returns a type identifier.

Return value

Type identifier.
Last update: 03.07.2017
Build: ()