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注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
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Video Tutorial: Georeferenced Terrain Generation


This tutorial has a basic level and is mainly intended for developers of simulation software, that requires a geo-referenced terrain, and having at hand all necessary data sources with the density providing the required level of detail.

More detailed information on synthetic terrain generation as well as other aspects of terrain generation and optimization is to be provided in other dedicated tutorials.

All data required for accomplishing this tutorial is available in the Georeferenced Terrain Generation Add-On starting from the UNIGINE 2.7.1 SDK. All you need is just install the add-on and use the assets according to instructions given in the tutorial.

In this tutorial:

Last update: 2018-08-10
Build: ()