ObjectVolumeSphere Class
Interface for object volumesphere handling. See also the UnigineScript analog.
To use this class, include the UnigineObjectVolumeSphere.h file.
ObjectVolumeSphere Class
Members
ObjectVolumeSphere (const Math::vec3 & radius)
Constructor. Creates a new volume sphere object with given radius values.If a volume light material is assigned to an object, it is rendered based only on the X-axis radius value. If its radius values along Y or Z axes are smaller, then the object is cut along them.
Arguments
- const Math::vec3 & radius - Radius values of the new volume sphere object in units. If a negative value is provided, 0 will be used instead.
void setRadius (const Math::vec3 & radius)
Updates volume sphere radius values. If a volume light material is assigned to an object, it is rendered based only on the radius value along the X axis. If its radius values along the Y or Z axes are smaller than along the X axis, the object is cut along them.Arguments
- const Math::vec3 & radius - New radius values of the volume sphere in units. If a negative value is provided, 0 will be used instead.
Math::vec3 getRadius ()
Returns the volume sphere radius values.Return value
The radius values of the volume sphere in units.Last update: 03.07.2017
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