app_wall_00
UnigineScript is deprecated and will be removed in future releases. Please consider using C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScipt is not guaranteed, as the current level of support assumes only fixing critical issues.
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to- Sim
SDK edition to use it.
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This article describes the <UnigineSDK>/data/samples/plugins/app_wall_00.cpp sample.
The app_wall_00 sample demonstrates how to render an interface across all of the available monitors with the AppWall plugin. In this sample, the engine.wall.getGui() function is used to get a GUI instance for each monitor.
It is required to launch the AppWall plugin before running the sample.
Interface rendering across 2 monitors (2×1 configuration) with AppWall.
The monitor with the 0×0 label is the primary by default. You can change it via the engine.wall.setPrimary() function.
See Also
- Article on the AppWall plugin
- engine.wall functions
- GUI-related classes to implement a required interface
Last update:
2020-04-10
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