Path Body
Path body represents a spline along which an arbitrary rigid body can be moved. This type of body can be used to create a physically simulated train moving along the railtrack.
A Path body used as a railway track for a train
To connect a rigid body to a Path body use a Path joint.
Assign a shape to a rigid body before connecting it to a Path body!
See also#
Assigning a Path Body#
To assign a Path body to an object via UnigineEditor perform the following steps:
- Open the World Hierarchy window.
- Select an object to assign a Path body to.
-
Go to the Physics tab in the Parameters window and assign a physical body to the selected object by selecting Body -> Path.
- Specify a *.path file.
- Set body's name and change other parameters if necessary.
Last update:
2024-08-16
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