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Render

ComputeShader#

Creating a compute shader to process a million of particles.
SDK Path: <SDK_INSTALLATION>source\samples\Api\Render\ComputeShader

ComputeShaderImage#

Creating a compute shader that processes a read-write texture on GPU (without CPU).
SDK Path: <SDK_INSTALLATION>source\samples\Api\Render\ComputeShaderImage

FfpDepth#

Demonstration of how to draw visualizer elements taking the depth buffer into account.
SDK Path: <SDK_INSTALLATION>source\samples\Api\Render\FfpDepth

GBufferRead#

Demonstration of how to access GBuffer textures during the rendering process.
SDK Path: <SDK_INSTALLATION>source\samples\Api\Render\GBufferRead

GBufferWrite#

Demonstration of how to modify GBuffer textures during the rendering process.
SDK Path: <SDK_INSTALLATION>source\samples\Api\Render\GBufferWrite

RenderTarget#

Rendering to a texture by using the RenderTarget class.
SDK Path: <SDK_INSTALLATION>source\samples\Api\Render\RenderTarget

LiDAR#


LiDAR is a method used in robot vacuum cleaners, drones, self-driving cars, etc. for optical scanning of surroundings. This sample contains the LiDAR emulation that can be used for training autopilots and AI. A quick and accurate scaner is implemented using the depth buffer. You can configure your LiDAR (set the desired range, FOV, resolution, and other parameters) via API.
SDK Path: <SDK_INSTALLATION>source\samples\Api\Render\LiDAR

Offscreen#

Running in the background mode, the sample demonstrates graphics context creation, screenshots are periodically saved to the saved_image folder (DirectX only).
SDK Path: <SDK_INSTALLATION>source\samples\Api\Render\Offscreen

Screenshot#

Grabbing a final image from the rendering sequence.
SDK Path: <SDK_INSTALLATION>source\samples\Api\Render\Screenshot

StructuredBuffer#

Creating a simple DXT compression by using structured buffers.
SDK Path: <SDK_INSTALLATION>source\samples\Api\Render\StructuredBuffer

Textures#

Creating a plugin for changing textures on meshes.
SDK Path: <SDK_INSTALLATION>source\samples\Api\Render\Textures

Last update: 2024-08-16
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