This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
How To
Rendering
Professional (SIM)
UnigineEditor
Interface Overview
Assets Workflow
Version Control
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Lighting
Sandworm
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Built-in Node Types
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
VR-Related Classes
Content Creation
Content Optimization
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials

Video Tutorial: How To Capture Screenshots and Frame Sequences

Notice
Subtitles are available for each tutorial in English, Russian, and Chinese.
Warning
The tutorial is created with SDK version 2.16. Applicable for versions up to 2.19.


Video Grabber is a UNIGINE Editor tool for high-quality capturing of screenshots and frame sequences. Frame sequences are captured in a special non-real-time mode, making it possible to get any fixed framerate on any hardware.

Video Grabber supports capturing of screenshots with extremely high resolution: 4K or even 8K images can be taken with a regular monitor. Also, Video Grabber supports the professional EXR format in addition to the standard TGA, JPG, PNG, and PSD formats.

See Also

Last update: 2024-10-30
Build: ()